Syllabi
--> Computer Science and Information Technology
Engineering Mathematics
Mathematical Logic:
Propositional Logic;
First
Order Logic.
Probability:
Conditional
Probability; Mean, Median,
Mode
and
Standard
Deviation;
Random
Variables; Distributions; uniform, normal, exponential, Poisson, Binomial.
Set
Theory &
Algebra:
Sets;
Relations; Functions; Groups;
Partial
Orders; Lattice;
Boolean Algebra.
Combinatorics:
Permutations; Combinations; Counting; Summation; generating functions;
recurrence
relations; asymptotics.
Graph Theory:
Connectivity; spanning trees;
Cut vertices &
edges; covering; matching; independent sets; Colouring; Planarity; Isomorphism.
Linear Algebra:
Algebra
of matrices, determinants, systems of linear equations, Eigen values
and Eigen
vectors.
Numerical Methods:
LU
decomposition
for systems of
linear
equations; numerical solutions
of non-linear algebraic equations
by Secant,
Bisection
and Newton-Raphson
Methods; Numerical
integration
by trapezoidal and Simpson's rules.
Calculus:
Limit,
Continuity
& differentiability,
Mean
value Theorems,
Theorems of
integral
calculus,
evaluation
of
definite &
improper
integrals,
Partial
derivatives,
Total
derivatives,
maxima &
minima.
Computer Science and Information
Technology
Digital
Logic:
Logic functions, Minimization,
Design
and synthesis of
combinational and
sequential
circuits;
Number
representation
and
computer
arithmetic
(fixed and
floating
point).
Computer Organization
and Architecture:
Machine
instructions
and
addressing
modes,
ALU and
data-path,
CPU
control
design,
Memory
interface,
I/O interface (Interrupt and
DMA mode),
Instruction pipelining,
Cache and
main memory,
Secondary
storage.
Programming
and
Data Structures:
Programming in C; Functions, Recursion,
Parameter
passing, Scope, Binding;
Abstract
data types,
Arrays, Stacks, Queues, Linked
Lists, Trees,
Binary
search
trees, Binary heaps.
Algorithms:
Analysis,
Asymptotic notation, Notions of
space
and
time
complexity,
Worst and
average
case analysis;
Design: Greedy approach,
Dynamic
programming, Divide-and-conquer;
Tree and
graph
traversals,
Connected
components, Spanning trees, Shortest paths; Hashing, Sorting, Searching.
Asymptotic analysis (best, worst, average cases) of time and space, upper and
lower bounds,
Basic concepts
of complexity classes P, NP, NP-hard, NP-complete.
Theory of Computation:
Regular
languages
and
finite
automata,
Context
free languages
and Push-down automata, Recursively enumerable sets and Turing machines,
Undecidability.
Compiler Design:
Lexical analysis, Parsing,
Syntax
directed
translation, Runtime environments,
Intermediate
and
target
code generation,
Basics of code optimization.
Operating System:
Processes, Threads, Inter-process communication, Concurrency, Synchronization,
Deadlock,
CPU scheduling,
Memory
management
and
virtual
memory,
File systems,
I/O systems,
Protection
and security.
Databases:
ER-model,
Relational model (relational algebra, tuple calculus), Database
design
(integrity constraints,
normal forms),
Query languages
(SQL),
File structures
(sequential files, indexing, B
and B+ trees),
Transactions and concurrency control.
Information Systems
and
Software
Engineering:
information gathering,
requirement
and feasibility analysis,
data
flow diagrams,
process
specifications,
input/output
design, process
life cycle,
planning and
managing the project, design, coding, testing, implementation, maintenance.
Computer
Networks:
ISO/OSI stack,
LAN technologies
(Ethernet,
Token ring),
Flow
and
error
control
techniques, Routing algorithms,
Congestion
control, TCP/UDP and sockets, IP(v4),
Application
layer protocols
(icmp, dns, smtp, pop, ftp, http);
Basic concepts
of hubs, switches, gateways, and routers. Network
security
basic concepts of
public
key and
private key
cryptography,
digital
signature, firewalls.
Web technologies:
HTML, XML,
basic concepts
of client-server computing.